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MAYA tutorial - wobbly chain

Source: cg3000.com Author: Anon.

---Wobbly chain---  

This course will make you learn to be made to what how use Dynamic imitate animation, and the means that how uses replacement enhances physical simulative rate. . . . . . . . . .
Render.jpg (16886 Bytes)

Step1

Build thing of a Polygonal Torus.
The parameter that decides Input Node is set below Channel Box, following:
And "low" of its name instead

         1_1.jpg (26210 Bytes)   1_2.jpg (4071 Bytes)

  1_3.jpg (5042 Bytes)    1_4.jpg (7154 Bytes)

Step2

Choose "low" duplicate, edit->dupicate and option instead Upstream Graph.
Will duplicate thing more the name is "high" .
Revise the parameter inside Input Node its are tall analytic thing, following:

    2_1.jpg (21758 Bytes)     2_2.jpg (19270 Bytes)

2_3.jpg (6788 Bytes)      2_4.jpg (5510 Bytes)                

Step3

Choose "high" , and Parent under "low" .
Choose "high" thing, ctrl+h, conceal its.

          3_1.jpg (3169 Bytes)   3_2.jpg (3431 Bytes)              

Step4

Choose "low" , open option to Edit->Dupicate, set is as follows:
Duplicate content 4.

4_1.jpg (21618 Bytes)    4_2.jpg (10776 Bytes)

Step5

catenary the circle is chosen entirely, to Dynamics->Field->Create Gravity.
This action will make attribute of thing generation Rigi Body and gravity concatenate.
Select group of the first chain, add a Constraint, dynamics->Bodyies->Create Constraint, secure with Nail general.

     5_1.jpg (15253 Bytes)                     

 5_4.jpg (8534 Bytes)    5_3.jpg (16544 Bytes)

5_2.jpg (20077 Bytes)

Step6

Change Time Slide Range for 300 case, next Play whole animation, make dynamic simulation.
When wanting to calculate a figure, set "low" for transparent simple sense, before hidden thing Show comes out, and the simple sense that set needs with respect to Ok.

¡¡

6_1.jpg (27828 Bytes)   6_2.jpg (4546 Bytes)   6_3.jpg (8512 Bytes)

Conclusion:

Of course you can become tall analytic thing with Nurbs Model displacement.
The meeting when Polygon Model makes physical trends simulation has better efficiency than Nurbs Model,
Making Dynamic simulation with Polygon and inferior and analytic thing so is relatively of actor.
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